Config

Here you can find all the configurations that you can set with our lootdrop script

Mio.Locals

Configure the different texts that should be output when notifying

Mio.Locals = {
  looterhalten = "You have collected the loot!",
  keinecrowbar = "You don't have the proper tool to break it open!",
  keinerechte = "You do not have permission to use this command!",
  textui  = "[E] Loot the loot drop",
  lootdropdeleted = "The nearest loot drop has been deleted.",
  lootdropnotfound = "No loot drop found nearby.",
  lootdropannounce = "A loot drop has been sighted!"
}

Mio.Base

Base Settings like Prop, time to loot, admin groups and commands

Mio.Debug = false -- Enable/disable debug mode (for error analysis)

Mio.Prop = "tr_prop_tr_container_01e" -- Prop used as loot drop
Mio.time = 10 -- Time in seconds a player needs to loot a loot drop
Mio.Groups = {"admin", "owner"} -- Groups that can manage loot drops

Mio.Blip = {
    enable = false, -- Enable/disable blip for loot drop
    sprite = 307, -- Icon for blip (https://docs.fivem.net/docs/game-references/blips/)
    color = 6, -- Color of the blip (https://docs.fivem.net/docs/game-references/blips/)
    scale = 1.5, -- Size of blip
    name = "Lootdrop" -- name of blip
}

Mio.OpenCommand = 'lootmenu' -- Command to open the loot drop menu
Mio.DeleteCommand = 'deleteld' -- Command to delete a loot drop

Mio.PlayerSettings

Settings for player to open lootdrops

------------------------- PLAYER SETTINGS ------------------------------------------------------
-- Here you can configure the various options for players to open the loot drop
Mio.NeedOpen = true -- Is an item or weapon required to open the loot drop?

Mio.UseWeapon = true -- Do players need a weapon to open it? (true/false)
Mio.OpenWeapon = 'WEAPON_CROWBAR' -- Here you can set which weapon is required to open the loot drop // Weapon list: https://wiki.rage.mp/index.php?title=Weapons

Mio.UseItem = false -- Do players need an item to open it? (true/false)
Mio.OpenItem = 'bread' -- Here you can set which item is required to open the loot drop
------------------------- PLAYER SETTINGS END --------------------------------------------------

Mio.Announce

set your own export for announce the lootdrop to every player on the server or use our announce through MIO NOTIFY

--------------------------- ANNOUNCE SETTINGS ------------------------------------------------------
-- Here you can set up your own announce
-- Just replace "ESX.ShowHelpNotification" with your own announce export

Mio.Announce = true -- If you use our Mio Announce, set this to true (https://tebex.mioscripts/mionotify)

Mio.AnnounceExport = function()
    TriggerClientEvent('mio_announce:announce', -1, "Lootdrop", Mio.Locals.lootdropannounce , 5000, 'announce')
  end
--------------------------- ANNOUNCE SETTINGS END----------------------------------------------------

Mio.Notify

set your own notify export or use our MIO NOTIFY

------------------------- NOTIFY SETTINGS ------------------------------------------------------
-- Here you can customize the notifications for individual situations
-- Replace "ESX.ShowNotification" with your own notify export

Mio.MioNotify = true -- If you use our Mio Notify, set this to true (https://tebex.mioscripts/mionotify)

Mio.LootErhalten = function()
    ESX.ShowNotification(Mio.Locals.looterhalten)
  end
  
  Mio.KeineCrowbar = function()
    ESX.ShowNotification(Mio.Locals.keinecrowbar)
  end
  
  Mio.KeineRechte = function(source)
    ESX.ShowNotification(Mio.Locals.keinerechte)
  end

  Mio.lootdropdeleted = function(playerId)
    ESX.ShowNotification(Mio.Locals.lootdropdeleted)
  end
  
    Mio.lootdropnotfound = function(playerId)
        ESX.ShowNotification(Mio.Locals.lootdropnotfound)
    end
------------------------- NOTIFY SETTINGS END --------------------------------------------------

Mio.TextUI

set your own textui export

Mio.MioTextUI = false -- Wenn du unser Mio TextUI verwendest, setze dies auf true (https://tebex.mioscripts/miotextui)

Mio.TextUI = function()
    ESX.ShowHelpNotification(Mio.Locals.textui)
  end

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